Betrayal at Krondor

Copyright: © 1994 Dynamix
Genre: Role playing games

Role playing games

Betrayal At Krondor
Review 1:
Betrayal at Krondor is quite possibly one of the greatest RPG's ever, on
any platform, period. It features excellent game mechanics, a good combat
and magic system, and most importantly a storyline and dialogue written
by the fantasy genre's most popular authors, Raymond E. Feist. Feist was
implicitly involved in the making of the game, and being an avid fantasy
gamer himself, made sure that it was a game he'd like to play himself.
Consequently, it offers one of the richest and most entertaining gaming
experiences ever in an RPG. If you're a fan of Feist's writing, you'll
love the game even more, but it's not necessary to enjoy the game. Be
warned that playing it may make you want to read everything Feist wrote,
and that's a lot!

Review 2:

This is simply one of the best RPGs ever made. It features an outstanding
plot, superb graphics(for the time), and the licensed character of the
novelist Raymond E. Feist (someone there knows him?). Anyway, as I said
up there, the story is damn good, divided into "chapters" like a book...
in fact this game has many similarities to a book, from the introduction
to the excellent "book-like" descriptions wich divide chapters. Well,
returning to the "story" stuff, it narrates the war beetween the northern
elven and southern human region of the kingdom of midkemia, and the
struggles of some heroes (guess who these heroes are? ^^) to stop it
before it becomes too late to avoid a genocide. This game has many
subplots and subquests, and it is in fact possible to leave the "main
road" and do what we please, until we're tired of our pilgrimmage in the
large gameworld and we'll want to return to the main quest..finding out
that we remember NOTHING about it..and this is, in fact, the only fault
this game has: NO journal, you have to write it by yourself, like me, or
to remember everything (in this case, you may be certain to be some sort
of genius, since the informations you get in the game are a HUGE
amount..but this may be seen by some as a decision of the programmers, to
make the whole thing more realistic... Technically the game features the
FIRST Real-3D engine ever seen in a RPG (the one in the various Ultima
Underworld is a fake 3D engine), of course it is nothing exceptional, but
at least you can say "hey, I'm THERE!". Musics too are very good and
never get tiring or annoying, plus the game has a very nice combat
management and a finally ORIGINAL spell system..I was really getting
tired of that mana stuff. If you are a hardcore roleplayer, you can't
avoid but to play this... Note: I had some problems making this game run,
since it requires 600KB of conventional memory (wich is NOT ram, to check
your amount go to the DOS prompt and type "mem"), so if you aren't able
to bring your comp to this amount, don't download this game..or download
it and try to use its "make boot disk" feature. ;)

Review 3:

One of the best RPGs ever made, Betrayal at Krondor is a classic example
of games that get rave reviews yet do poorly in stores (at least until it
was re-released on CD-ROM). Flat "paper-doll" digitized graphics is just
about the only criticism you can level at this classic, which features an
excellent plot written by best-selling fantasy author Raymond Feist (who
also had considerable input in the design process), memorable characters,
cool spellcasting interface, and an abundance of optional sub-quests and
riddle chests. Sierra made the game freeware in 1997 to promote their own
sequel Betrayal at Antara (which, without Feist' s input, is a pale
shadow of its predecessor). Suffice to say that noone can claim to be an
old-time RPGer if they have never set foot in Krondor :)
 

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