Last Ninja 2 Back With A Vengeance

Copyright: © 1988 Activision Publishing Inc
Genre: Adventure


Last Ninja 2: Back with a Vengeance
Review 1:
Our dear Last Ninja destroyed Kunitoki's forces on Lin Fen Island, but
the master fled to the great city of New York. Now Ninja spirits have
sent our hero through time and space and into NY. Will Ninja's finally
get their vengeance? The game is very much alike the first Last Ninja but
it now has a bit more puzzles. You will fight on the streets of New York,
the underground and the secret base of the Shogun.

Review 2:

Well, if you've played the first part you basically know this one.
Concept is the same, graphics have slightly improved, but the sound got a
bit more annoying. The controls are a little bit better, but that doesn't
mean much. They only seem to be a little more reliable, but I guess you
should expect that from a fighting game. Anyway - the surroundings
changed, looks like New York to me. No idea about the exact background
story - I have to be honest. But I can't seem to find big differences to
the first game in gameplay itself. Judge yourself.

Review 3:

A great sequel to one of the best Commodore 64 games ever made that
failed to attract attention of PC gamers. The Last Ninja 2: Back With a
Vengeance offers more of the same addictive gameplay that made its
predecessor a classic, plus a few new features that will please both
longtime fans and non-action gamers alike. Although you still control
Armakuni, master ninja from the first game, the plot is no longer set in
9th-century feudal Japan. Armakuni was plucked from his own time by a
mysterious pulsating light that deposited him in 20th-century New York
City. As he struggles to make sense of his surroundings, one thing
remains clear: he must try to find his arch-nemesis, Evil Shogun
Kunitoki, and vanquish him once and for all. The game is played from the
isometric perspective, like its predecessor. In addition to new weapons
and terrain hazards that must be negotiated, designer Mark Cale added
interesting adventure-style puzzles that are seamlessly integrated into
the game, and elevate it above the mundane kill-everything-in-sight
exercise to an adventure where brains are required to succeed. Most of
the puzzles are physical, i.e. they require manipulating the environment,
although a few are items-based. This extra layer of challenge doesn't
mean the action focus is weaker, though. On the contrary, you can execute
a wider range of movements than ever, and that somersault action is much
smoother, thanks to improved graphics. There are many new enemy types, as
well as useful items (such as a map that will briefly show items of
interest on the level, including hidden ones). Armakuni still can't swim
(no time to learn, apparently), but at least the water-crossing sequences
are few and far between this time around. With great gameplay,
imaginative level design, fun interactive terrain, and many hidden
surprises, The Last Ninja 2 surpasses its predecessor with shining
colors. Highly recommended! Review 4: Having defeated his enemies in the
first game, Mr Last Ninja rebuilds his ninja school... then something
happens and he is transported to present day (well, 80's) new york.. and
theres a baddie and... oh I can't be bothered. If you've played the first
game then this is more of the same, with slightly improved graphics and a
more interesting setting.

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