Copyright: © 1982 Superset Software
Genre: Arcade action

Arcade action

Back to the old days. Where (a small) size was more important than the
graphics. The glory days of ASCII games. Addictiveness was the trump
card. How do you achieve addictiveness fast? By keeping the game simple,
remember Tetris? Sokoban? Boulderdash? Pac-man? Snipes is of the same
caliber. Imagine yourself a big maze. You're alone, completely alone. The
only thing you now is that you must conquer the maze by killing all your
enemies, the snipes. And not only the snipes, but also their hives.
Strategy, fast thinking and sharp reflexes are the key to victory. The
only key. The game is, as mentioned earlier, pretty simple. You control
your creature with the arrow keys and shoot with A, W, D and S in the
appropriate directions. And when you panic, press the spacebar for some
extra velocity. How much easier can it get? But not only simplicity is an
important aspect of a game. Replayability is another great thing. In
Snipes this is achieved by letting the computer generate a new maze every
time. You specify the amount of snipes, hives and difficulty before you
start and of you go. Because you can configure everything there are a
total of 26x9 difficulty levels. Ranging from A1 (easy, nothing special,
3 hives, a maximum of 10 snipes and five lives) to Z9 (hard, reflecting
bullets, electric walls, ghosts, 10 hives, a maximum of 150 snipes and
two lives). What more do you want? In addition to being an excellent
game, Snipes must also be recognized for its place in history as one of
the first network games ever written. In fact, the Superset Software
designers later became Novell, one of the largest and most successful
network software companies. Note: This zip includes four versions: The
original DOS(-only) version, a monochrome Windows compatible version with
the extra option to destroy walls in higher levels, a Windows compatible
color version, and a network version.

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