Star Wars

Copyright: © 1983 Broderbund Software Inc
Genre: Arcade action

Arcade action

Star Wars
Review 1:
This is the earliest Star Wars-game I know of, maybe I'm wrong, but
regarding the fact that this is designed for XT-Computers and only uses
4-color-EGA-graphic (maybe CGA, but I'm not sure) this is really a nice
piece of work. It can't compete with games like X-Wing or Tie-Fighter of
course - not by far, but it's still close to be called a Sim as it tries
it's best to simulate a 3D-Effect on the hardware of the ancient days.
The game itself isn't bad - pretty simple but fun (once you've found a
working setting with moslo - just work on Starwars.bat which I created
with a setting that worked well on my system). Well, a sure must for all
Star Wars-Fans out there, all you others - erm... don't expect too much.
It's a historical piece of 3D-programming, but not really a delicious
meal for a 3D-graphic-card-with-32MB-memory-andwhateverelse-spoiled gamer
of the modern days.

Review 2:

The first PC game ever made based on the blockbuster series, Star Wars is
a primitive-looking first-person shooter that is nonetheless a very good
conversion of the Atari arcade game of the same name. The game puts you
in the role of Luke Skywalker, in the X-Wing cockpit, fighting wave after
wave of the Empire's TIE Fighters in a dramatic space drama that
culminates in the attack on the Death Star itself. The furious, non-stop
action, good controls, and just the cool feeling of piloting THE
Millennium Falcon makes up for the primitive wireframe-only graphics.
Star Wars was great fun for its time, and still stands up well years
later with modern shooters in terms of pure mindless fun. Too bad nobody
would be able to fly Han Solo's Millennium Falcon in a PC game until
LucasArts' expansion pack for TIE Fighter almost a decade later.

Review 3:

You wanna know what makes Star Wars so popular? It's that every
god-danged person on this PLANET wants a light sabre. Don't deny it
because you know it's true! This game has no lightsabres (Jedi knight
does though, so go buy that), instead it's scope is limited to the
assualt on the Death Star which took place at the end of A New Hope.
Firstly you must take on a wave of Tie Fighters (how many ships depends
on the difficulty level you have it on) and then fly down the Death Star
trench to take out the exhaust port and win the day for the rebellion.
Repeat this over and over and over again. Visually the game is nothing
flash by todays standards (did you expect anything else?) consisting of
16 colour vector graphics. The game is fun to play for a while but gets
boring quite fast. Fun as hell the first few times you play it.

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