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Impact! DOS Game Online

Impact!has a 4.6 star rating
4.6 (195)
ยท
๐Ÿ•น DOS
ยท
๐Ÿ“… 1988
ยท
๐Ÿ’พ 71 KB
ยท
๐Ÿ“ธ 1

Jump into Impact!, a classic DOS game from 1988. Start instantly in your browser and enjoy wave-based combat without any downloads. Take on waves of foes and test your reflexes in this iconic release.

Impact! is download only.

Impact! Details
Last UpdatedSome time ago
PublisherMindscape, Inc. (47 Titles)
Year1988
PlatformDOS
Version1.0 Alternate version 1
Language English
GenreAction  
File Size71 KB
Screenshots1
Last Played
About Impact!

Impact Review 1: Pretty similar to the legendary Arkanoid game and just as fun. Break the bricks with a small ball, collect letters to get bonuses and do that through hundreds of levels.



Review 2: From the series of games-that-go-gleep we today got... Impact! Basically your average Arkanoid clone - it has that nice feature of building up the reward you get from the things that fall down - when you feel the reward is good enough you can simply rightclick with the mouse and you got it. Also it's a nice thing to play with the mouse - you have to get used to the fact that a rapid movement of your mouse will also mean rapid movement of your paddle... that means you can ALWAYS reach the ball - in theory. You will never be too slow. But it can be hard to be exact enough. That's also a problem - it's very easy to miss the ball as the paddle simply moves extremely fast. Anyway - the game got a nice nostalgic touch, however one thing caused me to give it that extremely low addictiveness rating - that's the fact that I instantly made it to the 2nd level on first try, but no matter how often I played I didn't make it beyond. That's kind of frustrating when you simply do not see ANY advance. Maybe I'm just not good at playing this - that's possible. It's a nice game though and the even the CGA graphics of this one are nice.



Review 3: Impact! is a quite good Breakout clone by Audiogenic with simple graphics but they do their job quite well. The bonus-system works a bit different to the usual Arkanoid way, in that you pick up an "extra-increaser" item and click the mouse button, when you want to activate one - as seen in the arcade shoot'em up Nemesis. I remember this game as being one of those two or three games a year that were reviewed for the IBM-PC back then in my favorite computer games magazine ASM. Overall a decent game and one of the better Breakout clones, but very tough in difficulty. Runs like a dream even on a Pentium II/450 under Windows 98.

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